public class BiomeDecorator
extends java.lang.Object
Modifier and Type | Field and Description |
---|---|
WorldGenerator |
andesiteGen |
WorldGenerator |
bigMushroomGen
Field that holds big mushroom generator
|
int |
bigMushroomsPerChunk
Amount of big mushrooms per chunk
|
int |
cactiPerChunk
The number of cactus plants to generate per chunk.
|
WorldGenerator |
cactusGen
Field that holds WorldGenCactus
|
ChunkProviderSettings |
chunkProviderSettings |
WorldGenerator |
clayGen
The clay generator.
|
int |
clayPerChunk
The number of clay patches to generate per chunk.
|
WorldGenerator |
coalGen |
World |
currentWorld
The world the BiomeDecorator is currently decorating
|
int |
deadBushPerChunk
The number of dead bushes to generate per chunk.
|
WorldGenerator |
diamondGen |
WorldGenerator |
dioriteGen |
WorldGenerator |
dirtGen
The dirt generator.
|
BlockPos |
field_180294_c |
int |
flowersPerChunk
The number of yellow flower patches to generate per chunk.
|
boolean |
generateLakes
True if decorator should generate surface lava & water
|
WorldGenerator |
goldGen
Field that holds gold WorldGenMinable
|
WorldGenerator |
graniteGen |
int |
grassPerChunk
The amount of tall grass to generate per chunk.
|
WorldGenerator |
gravelAsSandGen
The gravel generator.
|
WorldGenerator |
gravelGen |
WorldGenerator |
ironGen |
WorldGenerator |
lapisGen
Field that holds Lapis WorldGenMinable
|
WorldGenerator |
mushroomBrownGen
Field that holds mushroomBrown WorldGenFlowers
|
WorldGenerator |
mushroomRedGen
Field that holds mushroomRed WorldGenFlowers
|
int |
mushroomsPerChunk
The number of extra mushroom patches per chunk.
|
java.util.Random |
randomGenerator
The Biome Decorator's random number generator.
|
WorldGenerator |
redstoneGen |
WorldGenerator |
reedGen
Field that holds WorldGenReed
|
int |
reedsPerChunk
The number of reeds to generate per chunk.
|
WorldGenerator |
sandGen
The sand generator.
|
int |
sandPerChunk
The number of sand patches to generate per chunk.
|
int |
sandPerChunk2
The number of sand patches to generate per chunk.
|
int |
treesPerChunk
The number of trees to attempt to generate per chunk.
|
WorldGenerator |
waterlilyGen
The water lily generation!
|
int |
waterlilyPerChunk
Amount of waterlilys per chunk.
|
WorldGenFlowers |
yellowFlowerGen |
Constructor and Description |
---|
BiomeDecorator() |
Modifier and Type | Method and Description |
---|---|
void |
decorate(World worldIn,
java.util.Random random,
BiomeGenBase p_180292_3_,
BlockPos p_180292_4_) |
protected void |
genDecorations(BiomeGenBase biomeGenBaseIn) |
protected void |
generateOres()
Generates ores in the current chunk
|
protected void |
genStandardOre1(int blockCount,
WorldGenerator generator,
int minHeight,
int maxHeight)
Standard ore generation helper.
|
protected void |
genStandardOre2(int blockCount,
WorldGenerator generator,
int centerHeight,
int spread)
Standard ore generation helper.
|
public World currentWorld
public java.util.Random randomGenerator
public BlockPos field_180294_c
public ChunkProviderSettings chunkProviderSettings
public WorldGenerator clayGen
public WorldGenerator sandGen
public WorldGenerator gravelAsSandGen
public WorldGenerator dirtGen
public WorldGenerator gravelGen
public WorldGenerator graniteGen
public WorldGenerator dioriteGen
public WorldGenerator andesiteGen
public WorldGenerator coalGen
public WorldGenerator ironGen
public WorldGenerator goldGen
public WorldGenerator redstoneGen
public WorldGenerator diamondGen
public WorldGenerator lapisGen
public WorldGenFlowers yellowFlowerGen
public WorldGenerator mushroomBrownGen
public WorldGenerator mushroomRedGen
public WorldGenerator bigMushroomGen
public WorldGenerator reedGen
public WorldGenerator cactusGen
public WorldGenerator waterlilyGen
public int waterlilyPerChunk
public int treesPerChunk
public int flowersPerChunk
public int grassPerChunk
public int deadBushPerChunk
public int mushroomsPerChunk
public int reedsPerChunk
public int cactiPerChunk
public int sandPerChunk
public int sandPerChunk2
public int clayPerChunk
public int bigMushroomsPerChunk
public boolean generateLakes
public void decorate(World worldIn, java.util.Random random, BiomeGenBase p_180292_3_, BlockPos p_180292_4_)
protected void genDecorations(BiomeGenBase biomeGenBaseIn)
protected void genStandardOre1(int blockCount, WorldGenerator generator, int minHeight, int maxHeight)
protected void genStandardOre2(int blockCount, WorldGenerator generator, int centerHeight, int spread)
protected void generateOres()